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To bypass this repetitive gameplay, players use execution scripts. This paper analyzes the technical structure of these automation scripts and their broader impact on game ecosystems. 🛠️ Technical Architecture of Auto-Farm Scripts

Iterating through game folders or using CollectionService .

Firing the specific RemoteEvent or RemoteFunction associated with harvesting.

Scripts scan the game's Workspace to locate specific ore assets.

Auto-collect scripts are written in , Roblox's derived version of Lua. They generally operate using a three-part logical loop: 1. Object Detection

Automated accounts flood the market with rare materials, crashing their value.

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