Wipeout Fusion -

WipEout Fusion, released in 2002 for the PlayStation 2, marked a significant and controversial shift in the anti-gravity racing series. Developed by SCE Studio Liverpool, it introduced "Zone" mode and refined the league structure, though it was criticized by some fans for moving away from the "clean and sterile" aesthetic of earlier titles like WipEout 3 . Game Overview February 8, 2002 (EU); June 17, 2002 (US).

It introduced craft upgrades, varied track types (including off-road sections), and a "Zone" mode where players must survive as their ship constantly accelerates. Teams and Pilots WipEout Fusion

Now a Brazilian-run team with extremely high speed. Auricom: The classic American rival to FEISAR. WipEout Fusion, released in 2002 for the PlayStation