Universal Dynamic Box Esp (open Source) Here

: A developer guide on finding "Entity Lists" in Unity games to create internal ESP systems. ROBLOX/Universal/ESP/Base.lua at master - GitHub

Built to be lightweight to prevent frame rate drops while tracking multiple entities simultaneously. Universal Dynamic Box ESP (OPEN SOURCE)

Instead of simple rectangles, dynamic ESP often uses "Quads" (PointA to PointD) to account for rotation and perspective. : A developer guide on finding "Entity Lists"