Unique Hub V2 | RELIABLE ◎ |

To build this, you can utilize ModuleScripts to handle data storage. By using writefile and readfile functions (standard in most modern executors), you can create a settings.json file in the executor's workspace folder to store these persistent states.

For , a solid feature to introduce is a Global Teleport & Game-State Saver . Since this hub already supports multiple games and a custom UI library , a "solid" feature should focus on improving the transition between these experiences and preserving user settings. Proposed Feature: Universal Session Manager Unique Hub v2

This feature would allow players to save specific game coordinates, inventory snapshots (if supported by the script), and UI configurations across different server sessions. To build this, you can utilize ModuleScripts to