Trespasser - (1998)

: It required power that most 1998 home PCs simply didn't have, leading to poor frame rates and frequent crashes.

: Almost every object in the world could be moved, stacked, or used as a weapon. Trespasser (1998)

While the vision was grand, the execution was notoriously "wonky." : It required power that most 1998 home

: You controlled the character's arm directly with the mouse to reach out and grab objects. Why It Became "Infamous" Trespasser (1998)