Total: Annihilation

Total Annihilation featured a sophisticated that went beyond simple "fog of war":

: Players could build mobile or stationary jammers to hide their units from enemy radar, enabling surprise attacks and "stealth" maneuvers. 4. The Commander Unit Total Annihilation

While its contemporaries used 2D sprites, Total Annihilation was the first RTS to feature and structures. This allowed for: Total Annihilation featured a sophisticated that went beyond