Stellaris Megacorp-codex -

: Nomadic traders who travel the galaxy offering unique bargains and mini-games. Strategic Considerations Stellaris 3.9 Megacorp Empire Guide

: An interstellar marketplace for buying and selling populations.

: Can open Branch Offices on any planet where they have intel, increasing local crime to boost their own profits. Stellaris MegaCorp-CODEX

: Require a Commercial Pact with another non-Gestalt, non-Corporate empire to open a Branch Office.

Note : Recent updates have streamlined trade into a standard advanced resource that no longer requires manual trade route management. : Nomadic traders who travel the galaxy offering

: Trade value is produced on planets and must be routed back to the capital starbase to be converted into energy, unity, or consumer goods.

: Provides a unique set of civics and governance styles. Unlike standard empires, MegaCorps have a higher administrative strain from systems and colonies but excel at generating wealth. Branch Offices : : Require a Commercial Pact with another non-Gestalt,

: Increases naval capacity and defense capabilities.

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