: Transitioning to 3D brought a heavy focus on melee combat, featuring fast-hitting moves, a homing attack, and a high-reward parry system that increases damage output when timed correctly.
: Focuses on ranged attacks and area-of-effect (AoE) shockwaves. : Transitioning to 3D brought a heavy focus
: There are 14 stages filled with hidden concept art disks and multiple paths. Players are rewarded with medals based on their score and clear time. featuring fast-hitting moves