Located on the left, it changes contextually based on your selected layer (e.g., drawing tools for Vector layers, bone tools for Bone layers).
At the bottom, where you set keyframes. Frame 0 is for rigging and setup, while Frame 1+ is for animation. 3. Essential Beginner Workflow To get started with your first character:
Group all layers into a "Bone" folder. Use the Add Bone tool on Frame 0 to create a skeleton. Connect bones by selecting a parent before drawing the child (e.g., chest → upper arm → forearm).
This version reintroduced several classic workflow tools and introduced major rigging innovations:
On the right, where you organize characters into "Bone Folders" and manage masks or group layers.
Smith Micro Moho Pro 13.5.4 Build 20220425 -
Located on the left, it changes contextually based on your selected layer (e.g., drawing tools for Vector layers, bone tools for Bone layers).
At the bottom, where you set keyframes. Frame 0 is for rigging and setup, while Frame 1+ is for animation. 3. Essential Beginner Workflow To get started with your first character: Smith Micro Moho Pro 13.5.4 Build 20220425
Group all layers into a "Bone" folder. Use the Add Bone tool on Frame 0 to create a skeleton. Connect bones by selecting a parent before drawing the child (e.g., chest → upper arm → forearm). Located on the left, it changes contextually based
This version reintroduced several classic workflow tools and introduced major rigging innovations: Located on the left
On the right, where you organize characters into "Bone Folders" and manage masks or group layers.