: Deciding which items are "Soulbound" (untradeable) or "Bind on Equip" to control the game's economy. 2. Technical Plugin Development
If you are referring to the existing Bukkit plugin for Minecraft, we could look into expanding its configuration. Expansion Ideas : Rpg Trade
For a more complex "Commodity Market" style trade system (like those found in or custom economy mods), we could design: : Deciding which items are "Soulbound" (untradeable) or