: Industrial metal textures, often with weathering (scratches/rust) to match gritty urban environments.
: Used for immersion during "shift changes" where players gear up. police_armory_locker.zip
: Permissions-based logic ensuring only players with the "Police" job/rank can open specific lockers. Technical Implementation : Industrial metal textures
: A config.lua or similar JSON file usually handles settings like: Which ranks can access which lockers. police_armory_locker.zip