This logic manages the actual creation of a pet when a player "clicks" to buy an egg. It checks if they have enough currency and randomly selects a pet based on rarity weights.
: Place your pet models in a folder named Pets inside ReplicatedStorage . Each model must have a PrimaryPart (usually a part named "Main") to prevent spawning errors. 2. The Core Hatching Script (Server)
Before scripting, your Roblox Studio environment must be configured to handle pet data and API calls.
: Go to Game Settings > Security and toggle on Allow HTTP Requests and Enable Studio Access to API Services .
Creating a pet spawn (or hatching) system for a Roblox clicker simulator requires connecting three major parts: a data system to check for currency, a math-based selection system (weighted random), and a visual spawning process. 1. Essential Preparation