Specifically targets and removes hitboxes for aggressive event entities.
Skips the "hold" time for levers or doors, which is crucial when being chased by entities.
: A more modern variation that automatically uses a generated "Crucifix" item whenever an entity enters a specific range. Typical "Disable Entity" Options
The script feature you are referring to is generally known as or Remove Entities . In most high-end DOORS script GUIs, this feature allows players to effectively "turn off" or bypass specific monster mechanics, making it much easier to progress through Floor 2 (The Mines) or the original Hotel. Common implementations of this feature include:
: Using external scripts or exploits in Roblox violates the Terms of Service . This can lead to permanent account bans or "Shadow Bans" where you are placed in restricted servers.
According to recent script documentation and community videos, these are the specific toggles often found in "DOORS 2" GUIs: Feature Name Functionality Prevents Screech from attacking you in dark rooms. No Seek
: Highlights entities like Rush or Ambush through walls, allowing you to find a hiding spot well in advance without needing to actually "disable" the game logic.
: Instead of fully disabling them, some scripts provide a notification or sound alert (Entity Notify) so you can react before the entity officially triggers.