Extract the LZMA2 archive into the application's /assets/ui/ directory.
The .7z (LZMA2) compression format is utilized to maintain maximum data integrity for the following assets: mapblips.7z
Reference the metadata file to index the icons. In game engines (e.g., FiveM, Unity), these are often injected into the Global Sprite Cache . Rendering: Extract the LZMA2 archive into the application's /assets/ui/