Maffia 2 <2025-2027>
: Work began shortly after the first game's success. Development was forced to restart when the team's licensed engine provider went defunct, leading 2K Czech (formerly Illusion Softworks) to build their own proprietary Illusion Engine .
The Mafia II: Final Cut mod is a major community-led effort to restore this lost content. It reintroduces deleted missions, beta dialogue, and gameplay systems like functional subways and melee combat, aiming to present the "original vision" of the game. Maffia 2
: Take-Two Interactive acquired Illusion Softworks in 2008. To meet release deadlines, the scope of the game was reduced, removing numerous open-world features to focus on a linear cinematic narrative. : Work began shortly after the first game's success
: Features like the ability to purchase safehouse appliances, sit on benches, and a gun license system were removed. Community Restorations : Features like the ability to purchase safehouse
: Cut content included public transport (subways/trains), melee weapons (bats, batons), hound racing betting, and taxi services.
: A "respect" mechanic was planned to affect prices and police interactions.