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Kohan: Immortal Sovereigns -

: Instead of controlling individual units, you command companies (squads) led by a captain or a Kohan hero . You customize these squads with frontline, support, and leader units to create tactical synergies.

: The single-player campaign is sometimes criticized for being too tightly scripted and occasionally slower than the more frantic skirmish or multiplayer modes. Kohan: Immortal Sovereigns

: Damaged units don't require manual repairs; they automatically heal when within the "supply range" of a friendly settlement. This creates strategic frontlines where holding ground is as important as the battle itself. : Instead of controlling individual units, you command

: Critics and players alike have lauded the AI for its unusual competence, noting it avoids predictable mass attacks and instead uses feints, flanking, and strategic trade-offs like sacrificing small towns to win larger engagements. Common Criticisms : Damaged units don't require manual repairs; they