Giant Dancing Simulator Script -

-- Services local Players = game:GetService("Players") local RunService = game:GetService("RunService")

-- Event listener for player character added Players.PlayerAdded:Connect(function(player) player.CharacterAdded:Connect(function(character) -- Make player giant when their character spawns makeGiant(player) Giant Dancing Simulator Script

-- Configuration local config = { -- Dance moves danceMoves = { "dance1", "dance2", "dance3", }, -- Giant size giantSize = 10, } -- Giant size giantSize = 10

-- Make player giant when they join makeGiant(player) end) Giant Dancing Simulator Script

-- Command to toggle giant size game.Commands.CommandHandler:RegisterCommand("giant", function(player) local isGiant = playerData[player.UserId].isGiant if not isGiant then makeGiant(player) playerData[player.UserId].isGiant = true else player.Character.Humanoid.Scale = 1 playerData[player.UserId].isGiant = false end end)