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File: - Nebulous.fleet.command.v0.2.2.34.zip ...

: The original six missiles were removed and replaced with a modular editor. Players can now configure five missile bodies (including new hybrid multi-stage variants) with different seekers (Active, Semi-Active, Command, Anti-Radiation, Wake Homing, and Electro-Optical), warheads, and engines.

: A long-range coilgun PDT for picking off expensive hybrid missiles. File: NEBULOUS.Fleet.Command.v0.2.2.34.zip ...

: Projectile penetration is now calculated based on a ship's "internal density" rather than a distance-based falloff curve, making cannon and railgun damage more consistent and realistic. : The original six missiles were removed and