Depending on whether you are modding the original game or building something similar, here are potential feature implementations: 1. New Time Manipulation Mechanic: "Phase Link"
In Braid , different worlds introduce unique time rules, such as time linked to movement or a "shadow" following your past actions. A new feature could be : File: Braid.v1.0.zip ...
: Features like those seen on BlueStacks for Braid allow players to automate repetitive tasks or complex jumps. 3. Technical Cleanup (Development Side) Depending on whether you are modding the original
: Rewriting the physics system to produce consistent results regardless of the user's refresh rate. different worlds introduce unique time rules