The defining feature of this specific update was the introduction of a running mechanic, which significantly altered the game's pace, exploration, and balancing. 🏃 Core Mechanic: The Running System

Prior to this version, players had to walk everywhere. The addition of running eliminated a lot of the tedious downtime while navigating empty environments but required heavy game rebalancing:

Added detailed instructions for the new running systems directly into the in-game .

Version 1.8 Update :: Fear & Hunger 2: Termina 活動與公告

To prevent running from making the game too easy, new resource bars were implemented. Managing your energy and panic is now critical while fleeing hazards.