The game is set in a modern . This choice grounds the high-fantasy elements in a recognizable, real-world geography, emphasizing that folklore is not just "of the past" but lives in the surviving green spaces of the present day.
: A goat-man monster known for being hairy and vindictive. Eventide Slavic Fable
: A creature who assists Baba and Mary, helping manage the park. Gameplay as Cultural Preservation The game is set in a modern
: Mary is summoned to save a rare, dying plant—the legendary Flowering Fern . In Slavic myth, the fern flower blooms only on the summer solstice and grants the finder supernatural abilities or wealth. In the game, it represents the literal and metaphorical "last hope" for the survival of mythic creatures. : A creature who assists Baba and Mary,
: Often depicted in folklore as a devil or nobleman residing in old castles, he serves as the primary antagonist attempting to conquer the world.
A "deep paper" on examines how the game bridges contemporary conservation themes with traditional Slavic folklore through its protagonist, a botanist named Mary. Developed by Artifex Mundi , the game uses the "Hidden Object Puzzle Adventure" (HOPA) genre to create an interactive bestiary of mythic creatures. Core Narrative and Mythological Context