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: Building Xeno-Industrial Infrastructure is widely considered the best early-game move to jumpstart your production.
: Don't colonize every planet immediately. Settle only what you can afford in terms of approval, and use buildings like Endless Supermarkets to raise your expansion threshold. endless-space-gold-editon
: You design your own ships with specific weapon and defense modules. Combat uses a "battle card" system where you choose tactics to counter enemy fleet compositions. : You design your own ships with specific
: Rapid expansion is limited by Empire Approval . Every new system adds a penalty; if it drops too low, your economy may crash or face revolts. Every new system adds a penalty; if it
: In the early turns, assign your first hero to a scout ship to explore curiosities. This levels them up faster than governing a small colony.
: In Endless Space 1, AI fleets usually target your first three ships. A common strategy is to use three highly durable "tank" ships followed by several high-damage "glass cannons". Gold Edition Inclusion The Disharmony expansion included in this edition adds: A new faction: The Harmony , who do not use Dust. Complete rework of the ship design and combat mechanics. New invasion mechanics and planetary bombardments.