Each piece of gear has specific requirements, such as needing an even number, an odd number, or a specific value (e.g., "max 3" or "exactly 6").

After completing the Bonus Round (Episode 6) for all six characters, you unlock The Backstage , the final confrontation with Lady Luck. 🎭 Playable Characters & Strategies

Dicey Dungeons: A Field Guide to Lady Luck’s Gameshow is a tactical, turn-based roguelike RPG developed by Terry Cavanagh , featuring art by Marlowe Dobbe and music by Chipzel . In this game, players are transformed into sentient dice and forced to compete in a twisted gameshow run by Lady Luck . 🎲 Core Gameplay & Mechanics

The game revolves around —you roll your dice at the start of your turn and then must decide how to best allocate those numbers to your equipped abilities.

Each of the six characters has six unique "Episodes" that change the rules of the dungeon, such as adding permanent status effects or changing how equipment works.

Each character offers a fundamentally different way to play the game:

Dicey - Dungeons

Each piece of gear has specific requirements, such as needing an even number, an odd number, or a specific value (e.g., "max 3" or "exactly 6").

After completing the Bonus Round (Episode 6) for all six characters, you unlock The Backstage , the final confrontation with Lady Luck. 🎭 Playable Characters & Strategies Dicey Dungeons

Dicey Dungeons: A Field Guide to Lady Luck’s Gameshow is a tactical, turn-based roguelike RPG developed by Terry Cavanagh , featuring art by Marlowe Dobbe and music by Chipzel . In this game, players are transformed into sentient dice and forced to compete in a twisted gameshow run by Lady Luck . 🎲 Core Gameplay & Mechanics Each piece of gear has specific requirements, such

The game revolves around —you roll your dice at the start of your turn and then must decide how to best allocate those numbers to your equipped abilities. In this game, players are transformed into sentient

Each of the six characters has six unique "Episodes" that change the rules of the dungeon, such as adding permanent status effects or changing how equipment works.

Each character offers a fundamentally different way to play the game:

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