Definitely Not That Pig - Game.zip
The project was built using a "pantser" approach, starting with the feeling of a chase and working backward to justify why the chase isn't happening.
Throughout the game, environmental clues (muddy tracks, distant squeals) suggest a pursuer is near, but encounters always reveal something harmless, like a broken steam pipe or a literal, non-threatening farm animal. definitely not that pig game.zip
Contains the lore—or lack thereof—explicitly stating that "no pigs were harmed, nor are there any pigs actively seeking your demise." The project was built using a "pantser" approach,
Using a delayed branching model , players' choices about how they react to "threats" determine the ending. Are you a paranoid survivor, or do you realize there was never a threat to begin with? 3. Development Notes (Inside the .zip) Are you a paranoid survivor, or do you
Early Alpha / Initial Build ( .zip release) Genre: Psychological Subversion / Anti-Horror 1. Concept: The "Non-Pig" Premise