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However, beneath the surface of its macabre premise, the movie deals deeply with the concept of agency. William’s desire for death initially stems from a lack of control over his life and his art. Ironically, it is only by signing away his life to a stranger that he begins to appreciate its value. When he meets Ellie, a book editor who sees potential in his work, the "contract" becomes a ticking clock that forces him to engage with reality. The film suggests that human beings often only recognize the weight of their existence when they are faced with an irreversible deadline.

The relationship between William and Leslie serves as the heart of the story. Both characters are outsiders struggling for relevance in a world that seems to have moved past them. William is a young man who feels he has no future, while Leslie is an old man afraid of being phased out. Their unlikely bond highlights a shared human fear: the fear of being forgotten or deemed "ineffective." Through their interactions, the film transitions from a cynical comedy into a story about the search for purpose. DEAD_IN_A_WEEK_ODER_GELD_ZUR_CK_

At its core, the film functions as a sharp critique of modern bureaucracy and the "gig economy." By framing assassination as a professional trade complete with quotas, performance reviews, and retirement plans, Edmunds highlights the absurdity of a world where even the most intimate and tragic human experiences are reduced to contractual obligations. Leslie’s character embodies this irony; he is a man more concerned with meeting his monthly targets and maintaining his standing in the Guild than with the morality of his actions. This juxtaposition of the mundane—pensions and paperwork—with the lethal creates a unique brand of deadpan humor that defines the film’s tone. However, beneath the surface of its macabre premise,

The British dark comedy Dead in a Week (Or Your Money Back), directed by Tom Edmunds, presents a satirical yet surprisingly touching exploration of existential despair and the commodification of death. The film follows William, a failed writer who has unsuccessfully attempted suicide seven times. In a moment of ultimate frustration, he signs a contract with Leslie, an aging hitman for the "Guild of Assassins," who guarantees to end William’s life within seven days or provide a full refund. However, the narrative shifts when William finds a reason to live, turning a morbid business transaction into a frantic race for survival. When he meets Ellie, a book editor who

Ultimately, Dead in a Week (Or Your Money Back) is a film about the unpredictable nature of hope. It uses a dark, high-concept hook to ask a simple question: What makes life worth living? By the final act, the "money back guarantee" becomes irrelevant. The real value lies not in the fulfillment of the contract, but in the chaotic, messy, and unplanned moments that occur while waiting for the end. It is a reminder that while death is a certainty, the timing of it is the only thing that gives life its frantic, beautiful urgency.

Legal mentions

You are not allowed to distribute MAME in any form if you sell, advertise, or publicize illegal CD-ROMs or other media containing ROM images. This restriction applies even if you don't make money, directly or indirectly, from those activities. You are allowed to make ROMs and MAME available for download on the same website, but only if you warn users about the ROMs's copyright status, and make it clear that users must not download ROMs unless they are legally entitled to do so.

If you really like playing these games then you might like the authentic feeling that playing on an arcade machine can bring that can't be reproduced on your PC. Standing at the cabinet, using the microswitch joystick and buttons, looking at the arcade monitor. Nothing beats this.

You can actually build your own, using woodworking skills or you can buy from companies the various parts that you need, like the marquees that display the name of the game to the sideart that is displayed on the side. These cabinets can contain either an original Jamma harness (for attaching real arcade boards) or a computer so you can run MAME on the cabinet. But then there are retro consoles and cabinets...

Some games need audio samples. The games will run without samples but then miss certain or all sounds. Samples are kept in another directory than the roms-images. Keep that in mind because otherwise you might overwrite a rom-image with its sample.

Attention: Most roms here are outdated by now, and I have no source to update them. So a lot of the might not work with up to date MAME versions. Sorry for that.

If you use an adblocker in some cases you won't be able to download any of the files. Please consider to deactivate your adblocker and refresh this page to be able to enjoy retro arcade games.

Below you find my favorite game image files for download. But if you are looking for a complete romset you're in the wrong place. These file dumps are of version 0.260 from a full split rom set; all games should thus be self contained.

Sorted by year

NameYearScreenshot
194119901941
194219841942
194319871943
720 Degrees1986720 Degrees
Afterburner II1987Afterburner II
Amidar1982Amidar
Arkanoid1986Arkanoid
Asteroids1979Asteroids
Asteroids De Luxe1980Asteroids De Luxe
Astro Blaster  (you might want an external sample file)1981Astroblaster
Astro Fighter  (you might want an external sample file)1980Astro Fighter
Battle Zone1980Battlezone

What are these files?

Files here are mostly original dumps (split MAME roms to download; create a merged set yourself, or look elsewhere) of hardware chips from those machines found in arcades in the late 70s through the 80s, with most being considered abandonware. My personal collection on this web page focuses on the golden era from around 1978 to 1989. The newest game here is from 1997 with only a few more files from the 90s. If the 70s or 80s were your decade when you discovered electronic gaming in your town you should enjoy going through my suggestions. You might rediscover long forgotten memories.

Berzerk  (you might want an external sample file)1980Berzerk
Black Tiger1987Black Tiger
Blast Off1989Blast Off
Bomberman1992Bomberman
Bombjack1984Bombjack
Bosconian1981Bosconian
Bradley Trainer1981Atari Bradley Trainer
Bubble Bobble1986Bubble Bobble
Bubbles1982Bubbles
Buck Roger: Planet Of Zoom  (you might want an external sample file)1982Buck Roger
Burger Time1982Burger Time
Burning Rubber1982Burning Rubber
Cabal1988Cabal
Royal Casino1985Carnival
Carnival1980Carnival
Slot Carnival1985Carnival
Centipede1980Centipede
Cosmic Guerilla  (you might want an external sample file)1979Cosmic Guerilla
Crazy Kong (bootleg of Donkey Kong)1981Crazy Kong
Crystal Castles1983Crystal Castles
Defender1980Defender
Daytona USA1994Daytona USA
Depthcharge  (you might want an external sample file)1977Depthcharge
Disks of Tron1983Disk of Tron

I am 59 years old. Decades have passed since I discovered MAME in late 1997. The acronym stands for Multiple Arcade Machine Emulator When video game files for arcade games spread over several other fan pages I also decided to create this page in the year 2000. Because I couldn't find any fan page having screenshots or photos of the games at this time. Might have been around the year 1998 when nostaligia kicked in and I suddenly felt the urge to play Galaxians and Galaga again after decades. Some enthusiast wrote simulations of these games but they were far from the orginals. On a phone call with a friend I asked him if he knew better versions of theses games and he asked if I ever heard of MAME. That's how it all started. Was happy as can be.

Dodonpachi  Misses other rom to work1997Dondopachi
Dig Dug  Needs namco51 and namco52 and namco53 1982Dig Dug
Elevator Action1983Elevator Action
Exerion1983Exerion
Frenzy1981Frenzy
Frogger1981Frogger

Did you know, that some versions of the emulator have a network option, enabling two or more players in the LAN or even the internet to play together? Candidats are Fightcade and Kaillera, while MAME itself seems not to support network play. Setup should be easy enough in your LAN. For WAN on the other hand, for example via a cable internet connection, at least the user of the "master" computer (the other - client - connects to) must know his or her public IP address. This article describes the problem, offers a solution and also reveals the user's public IP address. The master then just starts the emuator and enables the networking play option and tells the client(s) his or her public IP.

  
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