Read the player's m_fFlags (which tracks if you are on the ground).

Calculate the vector between your head position and the enemy's head. Convert that vector into ViewAngles . Write the new angles to the game engine's memory. ⚠️ A Note on Security and Ethics

: Human reviewers will easily spot unnatural aiming or "walling."

The specific you're using (e.g., Pymem, Requests)

Understanding the code behind external cheats for games like Counter-Strike: Global Offensive (CS:GO) is a fascinating way to learn about , memory management , and game engines . Building a CS:GO External Tool in Python

If on the ground (Flag 257) and holding Space, send a "Jump" command to memory. :