: Simplifies the terrain so that structures don't clip through small rocks or stubborn flora that usually regenerates.
Based on available technical and community data, is an archive file associated with modding and environment assets for space exploration or sandbox games (most commonly linked to titles like No Man's Sky or custom procedural generation engines). Clean_Uneven_Planet.7z
: By "cleaning" the planet surface of micro-assets, this file is often used to boost FPS in hardware-intensive areas. : Simplifies the terrain so that structures don't
: Developers use these "clean" environments to test gravity physics, vehicle suspension, or player movement across uneven terrain without collision interference from smaller objects. Installation and Safety : Developers use these "clean" environments to test
: Ensure the version of the game matches the mod's timestamp. Updates to procedural generation algorithms (like the Worlds Part I update in No Man's Sky) can often break older "Clean Planet" mods.
: For most games, these contents are placed in a /MODS/ or /Data/ folder.