: You can now edit the coordinates of "Move To X,Y" instructions directly. Mk0 and Mk1 bots gained the ability to retarget structures.
: Both you and your bots can stack multiple light items (like stones) in your hands. Using a Backpack Upgrade adds a storage slot, allowing a bot to carry different types of items simultaneously, such as the multiple ingredients needed for Mk2 bots. Autonauts.v140.2.rar
The v140.2 update focused on quality-of-life improvements and critical bug fixes to streamline gameplay: : You can now edit the coordinates of
: Use "until hands empty" loops for tasks like digging or chopping. A "durable" script often places the "get tool" command after the action loop, preventing the bot from getting stuck if it's restarted while already holding a tool. Using a Backpack Upgrade adds a storage slot,
: You can teach bots to recharge other bots. Set a "logistic" bot to "find discharged bot" in a forever loop so your workforce never stays idle for long.
: While there are many food sources (berries, mushrooms, apples, etc.), you only need to master one to satisfy colonists' needs through all five levels. Focusing on one industry saves memory and bot power.
: Signs can designate work areas (like a 17x17 plot for a basic sign). Assigning a bot to a sign allows you to move the entire workforce just by moving the sign, which is much faster than editing individual bots.