Autodesk Maya 2010 was released in August 2009 as a major consolidation of Autodesk's 3D product line, unifying features from previous "Complete" and "Unlimited" versions into a single package. It was designed as a full-featured, end-to-end 3D software for modeling, animation, rendering, and visual effects, heavily targeting production studios.
Included Toon Shading, comprehensive modeling, texturing, animation tools, and scripting support for Python and MEL. Supported Operating Systems
Fully integrated high-dynamic-range (HDR) compositing system, removing the need for a standalone solution.
by Marc-André Guindon (2009) is a key training guide focusing on techniques from films like Roadside Romeo .
Included all advanced simulation tools previously exclusive to Maya Unlimited 2009, including nCloth, nParticles, Fluid Effects, Hair, and Fur.
Incorporated advanced 3D tracking and matchmoving capabilities.
Windows Vista Business (SP1), Windows XP Professional (SP2), and Mac OS X 10.5.7.
exists for archival purposes.