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Used to trigger the door opening animation when a player is nearby.

Some versions can identify "kill parts" (invisible areas that reset the player) and disable them for your character. Implementation in Roblox Studio

Scripting a "Kill" function on one door while leaving the other as a standard passage. Usage Risks

Automatically moves your character through the correct sequence of doors without manual input.

Most high-quality scripts for this game type include the following features:

If you are developing your own version of this game, a "Doors Check" script relies on identifying the CanCollide property or a designated "KillPart" inside one of the doors.